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Build your robot. Enter the arena. Climb the ladder.
Real-time multiplayer game. Build custom robots, battle opponents, climb the ladder. WebGL rendering, Alibaba Cloud backend. Won a dev challenge for the design and execution.

Real-time multiplayer is unforgiving: every player must see the same battle at the same moment, in a browser, with no installs. Add a custom robot builder and a persistent ranking ladder, and the state-synchronization problem gets sharp enough that most solo devs don't attempt it.
Designed the whole loop solo: a React front end with a WebGL battle renderer, a parts-based robot builder where loadout genuinely changes combat behavior, and an Alibaba Cloud backend synchronizing battle state and the ladder in real time.
The project won its dev challenge on design and execution. It's archived now, but it remains the reference answer when a client asks whether real-time multiplayer can live in the browser.
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